The Ambient Experience PET CT Suite (Sparks) was designed to offer an efficient, technologically advanced imaging environment for staff and patients. As patients prepare for their scan in the ambient uptake room, they can select themes to soothe and relax them before the procedure. A dynamic skylight and LED lighting provide a multisensory experience of projected animations and sound, helping to distract and relax patients.
WalkNYC Pedestrian Wayfinding is a new program of pedestrian maps introduced by the New York City Department of Transportation that makes it easier to navigate the city streets. Placed on a system of dedicated kiosks throughout the city, the maps are designed to encourage people to walk, bike and use public transit and to help guide them to major landmarks and transportation stations.
The Purina Animal Nutrition Center Exhibit—a working research farm—was designed to amplify the Purina brand through a combination of bold Purina red and white information graphics, a checkerboard patent display and glass cases. Visitors can follow their own paths through the space and use an interactive touch-screen farm map to learn about the center’s cutting-edge research.
The Boy Scouts of America and Trinity Works commissioned the Sustainability Treehouse exhibit program. The program emphasizes nature, adventure and creativity through a fully sustainable treehouse. Power is provided by the sun and wind, water is collected from rain, and any waste is recycled and reused. The structure also features zip lines, climbing areas and a skate park for fun activities.
Designed by Volume Inc. with Studio Terpeluk for Trinity Works and The Boy Scouts of America
TOP TIME OFFICE is located in a quiet area of the prosperous Beijing central business district. The designer retained the original walls and ceiling while integrating bold colored glass and steel plates and bars to create an innovative work space. The separate reception area is pure white with overlong drop lights and suspension ceiling lamps to make a dynamic first impression on guests.
Designed by Bo LI of Cimax Design Engineering (Hong Kong) Ltd.
The Storyville Coffee Shop Experience pays homage to the art and craft of coffee roasting. The Seattle-based shops feature large windows and lofty interiors combining wood, leather, steel and copper elements. Drinks are served in porcelain cups, fresh homemade pastries are displayed behind glass, Edison bulbs hang between reclaimed wood beams and tables, and customers occupy sofas and communal tables.
The 6,500-square-foot Nature Lab, Natural History Museum of Los Angeles County explores the adaptations and challenges facing urban wildlife. It contains an assortment of live specimens, taxidermy, real-time video feeds, interactive communal tables and a working laboratory with customizable social media solutions. Through an ongoing research initiative called Citizen Science, visitors investigate living specimens using networked cameras and the Internet.
The Nike Hall of Innovation was a week-long interactive installation in New York City showcasing Nike’s latest products. The event provides visitors and athletes with the chance to speak with Nike designers about the products, the opportunity to test products on an interactive speed track and, for hundreds of students, the chance to meet elite athletes Allyson Felix, Kobe Bryant and Bo Jackson.
Designed by Byron Merritt, Jason Murphy ,Joel Brandon and Pam Lauwerens of Nike Inc.
Briggo Coffee Haus combines traditional coffee delivery with mobile technologies. Consumers can order fair-trade organic coffee, pay using a mobile app and pick up their custom order at an automated kiosk. Briggo serves customers on the go and where (and when) other options do not exist, such as in hospitals, airports and campuses after traditional cafes are closed.
Designed by Yves Béhar, IDSA, Gabe Lamb, Liam Adelman and Casey Lewis of fuseproject for Briggo
The Ambient Experience PET MRI Suite (Cleveland University Hospital) was designed to offer an efficient, technologically advanced imaging environment for staff and patients. Ambient experience design offers a stress-free atmosphere for patients and an intuitive workspace for caregivers. Patients can select from themes to create visual and audio effects to suit their moods. The aesthetic of the room suggests a place of healing rather than of treatment.